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Announcing the Pacific Pinball League!

May 14, 2017


The Pacific Pinball League is a fun, competitive league for everyone. All skill levels are welcome, even first-timers. We explain all the rules so don’t worry if you’ve never done anything like this before. Just come ready to meet new people and have a great time.

The league meets Wednesday nights and play starts at 7 PM.

On league night, Pacific Pinball Museum has special league pricing of $10 off regular admission (normally $20) for non-members, and with your league night entry you’ll get a voucher to come back any other day for just $10 as well.  League members will also get a 10% discount card for museum gift shop merchandise.

View the schedule here.

To see current standings, click here.

To see some of the formats and rules, click here.

Quick Facts:

Where: The Pacific Pinball Museum, 1510 Webster Street, Alameda.

When: Wednesdays beginning May 24 – July 19 at 6:30 PM. Finals on July 26. ( 10 weeks total). Attend a minimum of three of eight regular weeks to qualify for Finals.

Entry: FREE with admission to the Pacific Pinball Museum, and entry on League nights is just $10.  Plus, you’ll get a voucher good for $10 off any other day you’d like to visit.  The PPM has a single entrance admission and all of it’s 90 games are set to “free play”.

How to Join: Just show up on any league night.

Who: The league is open to all ages and skill levels, even first-timers. We’ll show you the basics and even some advanced skills!

How’s It Work?: Each league night players compete head-to-head or in groups in Match Play, Pin Golf or another format. A player can earn up to 16 points per evening. For example, in match play, a player would be placed in a group of four and play four Rounds. First place in a Round would earn 4 points, 2nd place would earn 3 points, and so on.

Your ranking is based on your total score. Also, players with the better attendance records will get first choice of game or player order in formats where the option is available.

At the end of the season, results will be submitted to the International Flipper Pinball Association. All players who compete in the Finals will have a World Pinball Player ranking.

No one told Erin

May 14, 2016

Erin showed up to Pin a Go Go Friday, dismayed there was no cosplay element to the show.  He spent months working on his Mario Bros. Costume.


CA and NV State Champion Results

February 15, 2016

Check out the California Bracket here:

Congrats to Karl DeAngelo for winning CA!

Check out the Nevada Bracket here:

Salem Ayoob took top honors in Nevada!  Congrats!

INDISC Finals Live 1-17 @ 11AM

January 17, 2016


From ArcadeExpo in Southern California, check out the tournament finals live here:

Stream link:

Two Pics

January 11, 2016




December 17, 2015

Daily News, Bowling Green Kentucky 11/28/1990

Rob Zombie Early Look

December 16, 2015


Spooky Pinball one of the boutique manufacturers that doesn’t suck, and who brought us the excellent America’s Most Haunted, are ramping up to release their next game, Rob Zombie.


Early thoughts: The playfield is a bit spartan but America’s Most Haunted was too, yet great shots, sounds and light show put it over the top. We’ll have to see if that’s the case with RZ.

The cabinet art looks great with obvious work put into it, but the playfield art is just serviceable.  Third party mirror blades or art inserts will go a long way to filling out the macabre carnival atmosphere.


The upper playfield with mini flipper.


The toys and plastics are nicely detailed and appropriately cheeky but seem a little “tacked on” in the same way the more questionable aftermarket toy ad-ons sometimes are.  Again, AMH gave me a similar initial impression but my mind completely changed after playing it.

Like a lot of recent games, this one includes an upper playfield.  I like it’s largely-out-of-the-way placement in the back right corner as it’s less likely to be a flow-killer.  Upper playfields tend to sound good on paper but are rarely much fun to play, and judging by the video (below) that’s likely the case here. I think most of the fun of upper and lower playfields is you often must unlock access to them somehow, i.e. the fun is in the journey not the destination.  When they’re “free all day” they quickly wear out their welcome.

Okay, so my initial impression is a bit critical but I still can’t wait to play the final product, especially after the treat that is America’s Most Haunted. Likewise, Spooky have beaten the rather poor odds that plague boutique manufacturers so hat’s off to them for that.

Rob Zombie is limited to 300 games and priced at around $6000 with $1000 pre-order price to lock in your spot.

More pics and ordering info here and here’s a gameplay video: